8.4.0

wcubes
======

A Cubes Widget

Web: https://www.sillycycle.com/puzzles.html

Download: Primary site: https://www.sillycycle.com/puzzles
          Secondary site: http://ibiblio.org/pub/Linux/games/strategy

Maintainer: David A. Bagley <bagleyd AT verizon.net>

  To build you need at minimum both of these, X11 and Xt (unless you are
  looking to build win32).
    sudo apt-get install libx11-dev
    sudo apt-get install libxt-dev
  You may need to install one of these to build Motif version:
    sudo apt-get install libmotif-dev (strongly recommended)
    sudo apt-get install lesstif2-dev (defunct)
  You need to install XPM if you want color icons:
    sudo apt-get install libxpm-dev (strongly recommended)
  To install XMU if you want editres:
    sudo apt-get install libxmu-dev (probably not useful)
  To install sound libraries (defunct):
    sudo apt-get install librplay3-dev
    sudo apt-get install libesd0-dev
    sudo apt-get install libaudiofile-dev
    sudo apt-get install nas-dev
    sudo apt-get install pulse-dev
      In place of these it is just configured by default with
      --enable-def-play=play.sh
  Then should be a simple
    configure; make

  Try resizing the puzzle.  Notice the puzzle resizes to take advantage of
  the "room" available.

  Try editing the file Cubes.ad to get a certain feature and then copying
  to $(HOME)/Cubes (where Cubes is the file name) and running xcubes
  again.  There is also a Windows port (wcubes).

  I stole many good things from the X11 "puzzle" by Don Bennett (except
  his sliding  image).  This program completes a theme with xtriangles and
  xhexagons. This program could be further generalized to do a tesseract
  the puzzle but in fact, it gets no harder than the 2-D puzzle except that
  its more tedious.

  Refer to the man page for detailed command line options and instructions
  on how to operate.

  If you want further information on puzzles, I'll be glad :-) to send
  it to you.

MATHEMATICAL STUFF USED IN CONSTRUCTION

  Assuming it is a box of i columns, j rows, and k stacks and the
  numbering starts from 1.
    Corner 1-> 1
           2-> i
           3-> i*j-i+1
           4-> i*j
           5-> i*j*k-i*j+1
           6-> i*j*k-i*j+i
           7-> i*j*k-i+1
           8-> i*j*k
    Center -> i%2 =>
           0: None
           1: ((i+1)/2)^3

    Max_Width -> i units
    Max_Height -> j units
    Max_Depth -> k units

    Start -> x=y=z=0
    Next -> n%i =>
           0: x= 0 units; y+= 1 unit
              if (y == j)
                 {y = 0 units; z+= 1 unit;}
           default: x+= 1 unit

    Same row? -> (m-1) / i == (n-1) / i
    Same column? -> ((m-1) % i == (n-1) % i) &&
                     ((m-1) / (i*j) == (n-1) / (i*j))
    Same stack? -> (m-1) % (i*j) == (n-1) % (i*j)

FOUND A BUG?

  Send bugs reports and fixes to the author. For bugs, please include
  as much information as to their location as possible, since I may not
  be able to duplicate them.

other stuff to do
  get auto-solve working when sizeX!=1 and sizeY!=1 and sizeZ!=1

Updates:
  [Jan 20, 2021]  V8.4.0:
    Updated scores to recover some corruption, say from from an empty
      file.
  [Oct 10, 2021]  V8.3.9:
    Removed clear query.  It would seem to pop up at random times.
  [Jun 12, 2021]  V8.3.7:
    Fixed case where puzzle could not be solved or starting position was
      solved already.
    Small improvement in solver.  Now solves when x=1 or y=1 or z=1.
      Maybe this can be used as a step for a general solution.
  [Jan 21, 2021]  V8.3.3:
    Autosolve trivial cases.
  [Dec 07, 2020]  V8.3.1:
    Handle corrupted buffer better.
  [Nov 19, 2020]  V8.3.0:
    Updated to camel case for sizex to sizeX to be consistent with Java
      version.
    'r' is now for redo and 'g' for get record (formerly read record).
  [Apr 11, 2020]  V8.2.7:
    Fixing a few buffer overflows from latest gcc.
  [Apr 04, 2020]  V8.2.6:
    Lots of spelling errors fixed due to codespell
      https://manpages.debian.org/testing/codespell/codespell.1.en.html
    Updated references to website to https.  https://www.sillycycle.com
  [Feb 15, 2019]  V8.2.1:
    Fixed spinner to not wrap and be unlimited where appropriate.
  [Oct 02, 2018]  V8.2.0:
    Removing strcpy and strcat calls by migrating to strncpy and strncat.
      Added HAVE_SNPRINTF compile-time option.
  [Jul 21, 2018]  V8.1.8:
    Fixing sound installation.
  [Apr 03, 2018]  V8.1.7:
    Updated to use spinner (using latest Motif  ;) ).
  [Oct 15, 2017]  V8.1.4:
    Removed gcc 7 warnings.
  [Oct 01, 2017]  V8.1.3:
    Updates for 64 bit compilation in Windows.
  [Aug 01, 2017]  V8.1.1:
    Valgrind helped find some definite memory leaks.
  [Jul 17, 2017]  V8.1.0:
    Updated sound configuration for X version.  Uses a simple included
      script play.sh, that is now used by default.
  [Sep 13, 2016]  V8.0.5:
    Old website http://www.tux.org/~bagleyd died, shifted code base to
      new website http://www.sillycycle.com
  [Jan 08, 2016]  V8.0.4:
    Fixed cubes to show only x>=y>=z so there is some uniqueness in puzzle
      complexity and starting position.
  [Feb 24, 2015]  V8.0.0:
    Sound and install fixes.
  [May 13, 2014]  V7.7.4: 
    Synchronized save and restore with Java version.
  [Jan 20, 2014]  V7.7.3:
    Reorganized pixmap directory.
  [Jan 10, 2013]  V7.7.1:
    Cleaned up some duplication in Motif menu.
    Added scroll to feature help dialog.
    New bold fontlist in resource file, so things are easier to read.
  [Aug 31, 2012]  V7.7.0:
    Puzzle control up now makes bigger and down makes smaller.
  [Oct 22, 2010]  V7.6.4:
    Changed key mappings g->r for read file, r->e for redo.
  [Jun 29, 2010]  V7.6.3:
    Added extra keys F12 for in and F11 for out.
  [Jan 21, 2010]  V7.6:
    Version handling changed to a single version.h (and man page).
    Sound fixed for esound.
  [Nov 10, 2009]  V7.5.1:
    Windows version: added accelerator for references.
  [Jun 05, 2009]  V7.5:
    Cleaned up menu look.
    Fixed again for NAS sound.
  [Dec 14, 2008]  V7.4.3:
    Fixed for NAS sound.
  [Jul 21, 2008]  V7.4.1:
    Strange character at end of help title removed.
  [Jul 11, 2008]  V7.4:
    Leading function names in lowercase.
  [Feb 29, 2008]  V7.3.4:
    Changed pointer from crosshair to hand2.
  [Dec 24, 2007]  V7.3.3:
    Constants changed.
    Windows error fix when changing size.
    Added 3D look to frame.
  [Nov 06, 2007]  V7.3.2:
    Updated action codes and synchronized Java and C code.
    Various small changes.
  [Feb 23, 2007]  V7.3:
    Html no longer corrupted.
    reverseVideo update.
  [Jan 08, 2007]  V7.2.7:
    New bump.au sound, db lowered, and bumpdat.au removed, thanks to
      http://audacity.sourceforge.net to help clean the sound up.
  [Dec 12, 2006]  V7.2.6:
    Now use http://netpbm.sourceforge.net to generate images from xpm.
  [Nov 09, 2006]  V7.2.5:
    Windows version interruptible on auto-solve.
  [Oct 11, 2006]  V7.2.4:
    Fixed menu to assure the ok part of queries is handled correctly.
  [Aug 22, 2006]  V7.2.3:
    Should now always work for all arrangements.  For example, 3x3x3
      was wrong.
  [Jul 21, 2006]  V7.2.2:
    Fixed assorted memory leaks and uninitialized memory access reads.
    r is now for redo.  z is now the character for randomize.
    Starting position instead of random
      Tried shifting by one and all reversed but made solutions too trivial.
      Starting pattern is ordered going down columns.
        1  4  7 10        1  2  3  4
        2  5  8 11   =>   5  6  7  8
        3  6  9  X        9 10 11  X
      Special case of 2x2x1 is handled (or else its solved already).
      Nx1x1 to be handled also.
      Some patterns require the last numbers to be swapped in order for the
      puzzle to be solvable.
      Does it always work for all arrangements... not sure...
  [Apr 01, 2006]  V7.2:
    Made usage string compatible with versions of Motif and screen.
    More defensive code in case getlogin fails.
  [Oct 05, 2005]  V7.1.5:
    scoreFile and userName fixes
    -version added
    -score added
    Common option help for X and X-Motif
  [May 31, 2005]  V7.1.4:
    Separated out compatible components.
  [Feb 8, 2005]  V7.1.3:
    Mouse wheel for Windows now works.
  [Nov 21, 2004]  V7.1.2:
    Small changes synchronizing with Java code.
    Thanks to Debian maintainer Florian Ernst <florian AT uni-hd.de> for
      esound fix.
  [Sep 25, 2004]  V7.1.1:
    Installation of sound and mandrill files.
  [Aug 23, 2004]  V7.1:
    Thanks to Debian maintainer Florian Ernst <florian AT uni-hd.de> for
      fixing a compilation problem with X and without Motif.
    Added font option.
    Better double buffering.
    Picture option added, many ideas including the mandrill were
      borrowed from X puzzle by Don Bennett, HP Labs.
    Sound added.
    Sort of real time using gettimeofday.
  [Dec 15, 2003]  V7.0.1:
    The Hide functionality of the Escape key now iconifies or drops in
      task bar.
    Auto-solve now works in Windows, not sure what I did. :)
    Added help in Windows.
    Accelerator Keys (F keys and regular keys) in Windows now work.
    Todo windows version:
      Interrupt on auto-solve not ported.
  [Nov 15, 2003]  V7.0:
    Integrated winpuz6.5 (Windows 3.1/95) into X source tree.
  [Oct 26, 2003]  V5.7.4:
    Mouse wheel scrolling added.
    Key press can now interrupt auto-solve too.
  [Sep 28, 2003]  V5.7.3:
    Undo a little faster than normal.
  [Aug 28, 2003]  V5.7.2:
    png for Gnome and KDE menus and xpm for CDE menus.
    install-games configure option and added other installation options.
    Added xpm for icon.
    Help kicked over.
  [Aug 01, 2003]  V5.7.1:
    Infinite loop fix where cubes are small.
  [Jul 07, 2003]  V5.7:
    Thanks to my daughter for banging on the keys:
      Resetting key sliders and toggles should reset display message.
      Fix for select and release done at the same time as
        clear, undo, randomize, or solve.
    From X puzzle by Don Bennett, HP Labs
        (what took me so long to steal this?)
      Auto-solve (I do not understand it but it works  :) )
      Interrupt on auto-solve
      Random space position tweak
    Test for cheating from get and auto-solve.
    Popup for auto-solve if outside solve parameters.
    Clear now checks if you really want to randomize the puzzle using
      left mouse button, 'r' will not query
    'Esc' will hide the puzzle (actually osfCancel did the trick)
    Help & About expanded and pop-ups added
    Took out bitmaps since it takes too much room
    Erase bug fix when big blocks are erased (sand time piece move)
  [Mar 21, 2003]  V5.6.2:
    Installation fixes for Motif and X versions.
  [Nov 06, 2002]  V5.6.1:
    VMS Motif fix and minor changes
  [Sep 06, 2002]  V5.6:
    configure if around 2nd AC_CHECK_FUNC
    removed Sun CC (char *) warnings
    removed hard coding of program name
    Cygwin changes ./, -lSM -lICE
    record store fix
    x and xm files combined using HAVE_MOTIF
    port back from Java (on the Java side I got some help from
        Sarat Chandran <saratcmahadevan AT yahoo.com>)
      use -1 for NEVER instead of 32767
      handle nobody = (null)
      .data->.dat for consistency
      frame color change on enter/leave
      background/foreground set by default
      allow more arrow keys (osf)
      menu
      3d tiles
      puzzle border changes
      clear
      swap column/row (internal representation)
      random swapping correction
      changed brick -> block
      PositionToBlock update
      reset maximum
      animation
  [Sep 01, 2001]  V5.5.4: g++ 3.0 warnings removed.
  [Mar 27, 2001]  V5.5.3: Infinite loop fix for ARM thanks to Matej Vela
    <mvela AT public.srce.hr>.
  [Aug 11, 1999]  V5.5.2: Fixed runtime library problems when using configure.
  [Jul 31, 1999]  V5.5.1: Imakefile fix for xcubes, and removed HP usleep
    warning.
  [Jun 20, 1999]  V5.5: Added -rv, -mono, -base
  [Jan 01, 1997]  V5.4: Username, concurrency check, configure, man page
    updates.
  [Apr 08, 1996]  V5.3: Minor changes.
  [Jan 31, 1996]  V5.2: Tiles will invert, when selected.
    Now using dynamic allocation, so there is no maximum size.
  [Dec 15, 1995]  V5.1: Minor updates, RNG for 32/64 bit.
  [Oct 01, 1995]  V5.0: Xt/Motif, your choice.
  [May 16, 1995]  V4.10: Warnings removed from Sun's cc and lint and now
    include a random number generator.
  [Mar 13, 1995]  V4.4: Removed lint warnings and added a VMS make.com .
  [Nov 11, 1994]  V4.3: Conservative guess for random number generator.
  [Oct 25, 1994]  V4.2: Now allows undos, saves, and recalls.
  [Jun 28, 1994]  V4.1: Can accommodate a auto-solver.
  [Jun 07, 1994]  V4.0: Xt version.
    I got some good ideas from oclock.
  [Apr 01, 1993]  V3.0: Motif version.
    I got some good ideas from Douglas A. Young's
    book: "The X Window System Programming and Applications
    with Xt OSF/Motif Edition", particularly his dial widget.
    I got some good ideas on presentation from Q. Zhao's
    tetris.
  [Dec 19, 1991]  V2.0: XView version.
  [Aug 01, 1991]  V1.0: SunView version.
